GRAIN 12
Q1. Which are the components of the basic puzzle structure?
a. Challenge, hint, solution
b. Challenge, solution, reward
c. Trial, solution, reward
Q2. Which are the 5 elements of a puzzle?
a. challenge, latent, surprise, logic, hints
b. challenge, flow, logic, surprise, latent
c. latent, surprise, logic, challenge, clues
Q3. What type of puzzle code would contain the following symbols
a. Braille
b. Morse code
c. Pigpen cipher
GRAIN 13
Q1. What is the name of the structure illustrated below?
a. Open path
b. Linear path
c. Horizontal path
Q2. Why are linear paths not well adapted to educative escape rooms?
a. They are too easy to solve
b. Students cannot collaborate
c. They are boring
d. This is not a type of sequence
Q3. What is the suitable number of players to complete a linear path sequence?
a. Up to 4 people
b. 4 to 6 people
c. 8 to 10 people
GRAIN 14
Q1. What is the name of the structure illustrated above?
a. Multi-linear path
b. Open path
c. Pyramid
Q2. What is a meta-puzzle?
a. A puzzle that concludes an escape room
b. A puzzle requiring the solutions of all puzzles before it to be solved
c. An abstract puzzle
Q3. What is a cryptex?
a. a crypted portable vault that first appeared in 2003 in Dan Brown’s Da Vinci Code
b. A password
c. The other name given to morse code
GRAIN 15
Q1. What is the name of the structure illustrated above?
a. Multi-linear path
b. Chaotic path
c. Open path
Q2. What is a pyramid, according to Scott Nicholson?
a. An independent type of path
b. A hybrid type of path, mixing open, linear, and multi-linear paths, which scheme looks like a pyramid
c. An Escape game themed in an Egyptian pyramid
Grain 16:
Q1. Google Forms are more appropriate for:
a. Linear Paths escape rooms
b. Open Paths escape rooms
c. Multi-linear Paths escape rooms
Q2. Genially are more appropriate to support:
a. Linear Paths and Open Paths ER
b. Open Paths and Multi-linear Paths ER
c. Multi-linear Paths and Linear Paths ER
Grain 17:
Q1. What is the very first step to take before exploring all the digital tools?
a. Define the aesthetic
b. Define the colour scheme
c. Define the needs
Q2. What is the name of the license you should pay attention to while looking for online resources?
a. Creative Creation
b. Creative Commons
c. Design Commons
d. Common Copyright
Q3. What is the first step to take while designing your escape room in terms of practical content?
a. Design the aesthetic
b. Design the timeline
c. Design the roadmap
d. Design the schedule
Grain 18 :
Q1. Which process do you go through while designing a puzzle?
a. From the question you want to ask to the answer
b. From the puzzle type to the answer
c. From the pedagogical objectives to the questions
Q2. What needs to be clear in your puzzles?
a. The goal, the steps, the answer
b. The goal, the answer, the design
c. The answer, the question, the pattern
Grain 19:
Q1. Where do Specific Learning Disorder stem from?
a. Disability
b. Accidental cause
c. Neurobiological cause
Q2. Only one of these options contains three real Specific Learning Disorder. Can you tell which one?
a. Dyslexia, Dyspraxia, Dyslogia
b. Dysentry, Dyscalculia, Dyslexia
c. Dyspraxia, Dysgraphia, Dyslexia
Q3. Which of the following Specific Learning Disorders is the most frequent one?
a. Dyspraxia
b. Dyslexia
c. Dyscalculia
Q4. Which of these options contains only advised text fonts for Dys-pupils?
a. Arial, Comic Sans MS
b. Arial, Century Gothic, OpenDys
c. Trebuchet, Times new Roman
Q5. What do you call the phenomenon of having several SLDs at the same time?
a. Co-occurrence
b. Multi-dys
c. Pluri-dys
GRAIN 20
Q1. Which of the tasks is not carried out by the game master?
a. Explain the rules
b. Monitor the room
c. Deliver the rule
d. None of the above
Q2. Which of the below are guidelines for delivering hints?
a. The game master should give hint whenever participants ask
b. The game master should give hint against a time penalty
c. The game master should set a limited number of hints to be delivered
d. All of the above
Answers
Grain 12
Q1: b
Q2: c
Q3: c
Grain 13
Q1: b
Q2: b
Q3: a
Grain 14
Q1: b
Q2: b
Q3: a
Grain 15
Q1: a
Q2: b
Grain 16
Q1: a
Q2: b
Grain 17
Q1: c
Q2: b
Q3: c
Grain 18
Q1: c
Q2: a
Grain 19
Q1: c
Q2: c
Q3: b
Q4: b
Q5: a
Grain 20
Q1: d
Q2: d