Alice in the printer world

There was a girl called Alice who loved to play alone. Kids from her Neighborhood must solve different tasks and help Alice in her cognitive and emotional growth. This happens in an unknown kingdom where a printer is the main helper in term of Alices growth.

There was a girl called Alice who loved to play alone. She was a mysterious character. One day some of the kids from her Neighborhood decided to spy on her in Alice’s lone solitary games. They followed her to the near forest where she entered a gate. They stepped through it and realize they are in a different world- the kingdom of the printers. A mysterious man appears before them and declares himself their guide in the kingdom. He tells them that to go back in their own world the children (the students) must help Alice in her cognitive and emotional growth. The latter will be measured and visualized by pictures of Alice’s soul taken by a magical printer. The students must help her solve different problems in the field of physics, technology, and art to achieve the goal. Each time a task is completed a new copy of her soul is produced. The students have one hour to help Alice to become more mature and friendly.